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Core Responsibilities (~80%):
- Own maintenance, upgrades, and quality assurance of a complex modular design system.
- Create and refine illustrations, icons, components, color systems, typography in Figma & Illustrator for the SVG library.
- Continuously modernize and optimize in-house graphics/symbol databases.
- Collaborate daily with engineering (system, front-end, back-end) and stakeholders (including military experts) to align requirements, dependencies, and approve new UI concepts.
- Perform quality control on UX team deliverables and design system outputs.
- Support UX testing (mobile & stationary), high-fidelity prototyping (ProtoPie), wireframes/user flows, complex navigation architectures, workflow optimization with frontend, UX research phases, norms/standards tracking, and internal usability consultancy.
- Degree/diploma in UX/Product Design, Interaction Design, Visual Communication, Graphic Design, or equivalent.
- 6+ years of hands-on experience in graphic/UI design (illustration, iconography, typography, layout).
- Expert-level proficiency in Figma (including large-scale design system management) + strong Adobe Illustrator skills.
- Comfortable on macOS and Windows.
- Deep technical understanding of complex interfaces / cockpits.
- Proven ability to maintain and evolve enterprise-level design systems.
- ProtoPie, Premiere Pro, After Effects.
- Experience with high-fidelity no-code prototyping.
- Hands-on UX testing, interviewing, workshop facilitation.
- Up-to-date knowledge across web, mobile, gaming UX.
- Excellent communication and collaboration (customer workshops, cross-functional teams, small-space testing).
- Highly organized and resilient under constant priority shifts and tight deadlines.
- Proactive, hands-on mindset.
- Comfortable managing 10+ parallel projects and supporting stakeholders / cost estimation.
- Strong team player in large development environments.
- Fluent German and Englisch (Must-have)
Key Skills
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