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Responsibilities:
- Collaborate closely with programmers, game designers, and other artists and build level assets into the game.
- Act as a bridge between the programming and game design requirements and the art execution.
- Develop the infrastructure and architecture of art projects and assignments, ensuring their technical execution aligns with the game’s vision.
- Organize and manage art files, maintaining an orderly system.
- Implement art assets into the game, ensuring they meet technical standards and performance criteria..
- Solving complex technical issues during development.
- Maintain an organized workflow and file management system.
- 2+ years experience as Technical Art.
- Organized, independent, and efficient in managing tasks.
- Proficiency in Adobe Photoshop and Unity is mandatory.
- High problem-solving skills and the ability to troubleshoot technical issues.
- Multidisciplinary approach with a keen interest in developing art production techniques.
- Advantageous: Background in programming, animation, and experience in game production.
- Excellent level of English
- A team player
Key Skills
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