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Position: Java Game Developer (libGDX)
Type: Hourly contract
Compensation: $50 - $150/hour
Location: Remote
Commitment: 10–40 hours/week
Role Responsibilities
Type: Hourly contract
Compensation: $50 - $150/hour
Location: Remote
Commitment: 10–40 hours/week
Role Responsibilities
- Design, develop, and maintain 2D and 3D games using Java and libGDX.
- Collaborate with designers and developers to create engaging gameplay experiences.
- Optimize game performance across desktop, Android, and web platforms.
- Build reusable and modular code structures for scalable development.
- Implement gameplay mechanics, UI elements, and interactive features.
- Debug, troubleshoot, and resolve technical issues efficiently.
- Communicate progress, feedback, and technical insights with the team.
- Strong experience in Java programming, especially in game development.
- Strong experience working with the libGDX framework.
- Solid understanding of cross-platform game development principles.
- Ability to optimize performance and improve code efficiency.
- Experience building modular and reusable codebases.
- Strong communication skills with clear documentation practices.
- Passion for creating interactive and high-quality gaming experiences.
- Easy Apply on LinkedIn
- Check email for next steps
- Participate in resume evaluation & interview stage
Key Skills
Ranked by relevance
java
android
ui
3d
2d
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- Posted
- Mar 27, 2026
- Type
- Contract
- Level
- Associate
- Location
- Canada
- Company
- Crossing Hurdles
Industries
Software Development
Categories
Engineering
Information Technology
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3 roles aligned with this opportunity
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