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Burny Games – a Ukrainian mobile game company creating high-quality puzzle games loved worldwide.
Our mission: To create top-notch innovative games to challenge players’ minds daily.
Everything you build here – millions of players will see and feel every day. No corporate nonsense culture, no drama, only sparkling eyes, curiosity and people who genuinely love what they do.
What We’re Proud Of
100+ employees
Our Ideal Candidate Should Have
CV review → Interview with TA manager → Interview with Hiring Manager → Final Interview → Background Check → Job Offer
If you share our goals and values and are eager to join a team of dedicated professionals, we invite you to take the next step.
Our mission: To create top-notch innovative games to challenge players’ minds daily.
Everything you build here – millions of players will see and feel every day. No corporate nonsense culture, no drama, only sparkling eyes, curiosity and people who genuinely love what they do.
What We’re Proud Of
- In just two years, we’ve launched several successful titles: Playdoku, Colorwood Sort, Colorwood Words, Colorwood Blocks, Colorwood Associations and more
- Our games have been downloaded by over 55 million players globally
- Our titles reach #1 positions in app stores and consistently enter top-10 charts in multiple countries
- We make data-driven decisions and iterate constantly to deliver better player experiences
- We foster a culture of creativity, ownership, and continuous growth
- Genres: Puzzle, Casual
- Platforms: iOS, Android
- Playdoku – first breakout hit
- Colorwood Sort – #1 growing sorting game
- Colorwood Words – #1 game in Ukrainian AppStore [summer 2025]
- Colorwood Blocks – unique art style & gameplay
- Colorwood Associations – brand-new puzzle genre
100+ employees
Our Ideal Candidate Should Have
- Strong C# skills.
- Deep knowledge of Unity engine and its core components.
- Understanding of client-server principles, experience with REST/gRPC.
- Advanced asynchronous programming skills (async/await, UniTask).
- Experience with Zenject (or other DI frameworks).
- Understanding of core architectural patterns and experience implementing them in real projects.
- Experience in supporting, refactoring, and extending large projects.
- Experience using AI tools for development
- Confident use of Unity Profiler, Frame Debugger, Memory Profiler for performance analysis and optimization.
- Experience with: AppLovin Max SDK, Unity Addressables, Unity In-App Purchases (IAP), Firebase.
- Skills in integrating third-party SDKs (Facebook SDK, etc.).
- Experience in building automation, CI/CD (e.g. Unity Cloud Build, Jenkins).Working with native plugins for iOS/Android (Java, Kotlin, Objective-C, Swift).
- Work with project architecture and key systems.
- Development of product features.
- Work with live services, optimization.
- Participation in code review and technical solutions.
- Interaction with integrators, analysts, designers and other teams.
- 100% payment of vacations and sick leave [20 days vacation, 22 days sick leave], medical insurance.
- A team of the best professionals in the games industry.
- Flexible schedule [start of work from 8 to 11, 8 hours/day].
- L&D center with courses.
- Self-learning library, access to paid courses.
- Stable payments.
CV review → Interview with TA manager → Interview with Hiring Manager → Final Interview → Background Check → Job Offer
If you share our goals and values and are eager to join a team of dedicated professionals, we invite you to take the next step.
Key Skills
Ranked by relevance
unity
c
ai tools
kotlin
server
cloud
java
cicd
ios
ai
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- Posted
- Apr 03, 2026
- Type
- Internship
- Level
- Not Applicable
- Location
- Kharkiv Metropolitan Area
- Company
- Burny Games
Industries
Mobile Gaming Apps
Categories
Other
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