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Crossing Hurdles
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Game Engine Developer (Godot, Panda3D, Python) | Remote
Latvia
· Contract
·
Associate
Position: Game Developer (Engines)
Type: Hourly contract
Compensation: $80 - $120/hour
Location: Remote
Commitment: 10–40 hours/week
Role Responsibilities
Type: Hourly contract
Compensation: $80 - $120/hour
Location: Remote
Commitment: 10–40 hours/week
Role Responsibilities
- Develop, implement, and optimize game environments using Panda3D and Godot.
- Script advanced gameplay mechanics and physics systems using Python and GDScript.
- Collaborate with AI research teams to build and refine environments for AI training.
- Create modular, maintainable, and well-documented code for simulations and interactions.
- Ensure performance, stability, and scalability of game systems across platforms.
- Contribute to the design and technical direction of AI-driven gameplay features.
- Communicate progress, challenges, and technical insights with cross-functional teams.
- Strong experience with Panda3D and/or Godot game engines.
- Proficiency in Python and GDScript for scripting game logic and physics.
- Strong understanding of game physics, environment design, and interactive systems.
- Experience building and optimizing real-time game environments.
- Ability to work independently in a remote, collaborative environment.
- Excellent written and verbal communication skills.
- Experience integrating AI models or agents within game engines.
- Easy Apply on LinkedIn
- Check email for next steps
- Participate in resume evaluation & interview stage
Key Skills
Ranked by relevance
ai
python
environment design
godot
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- Posted
- Apr 03, 2026
- Type
- Contract
- Level
- Associate
- Location
- Latvia
- Company
- Crossing Hurdles
Industries
Computer Games
Software Development
Research Services
Categories
Engineering
Information Technology
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