-
View all jobs
Position: Lua Gameplay Systems Engineer
Type: Hourly contract
Location: Remote
Role Responsibilities
- Build gameplay systems in Lua to support AI training
- Write clean and structured gameplay logic
- Design core systems and mechanics
- Create unit tests for gameplay systems
Requirements
- Proficiency in Lua
- Experience in gameplay or systems development
- Ability to write clean, maintainable code
- Experience with unit testing
Application Process
- Submit your resume
- Complete a short screening
- Project matching and onboarding
Key Skills
Ranked by relevance
lua
ai
Related Jobs
3 roles aligned with this opportunity
View Job Details
Related
AI Training Engineer | $74/hr Remote
2026-05-23
Contract
Mid-Senior
Canada
Software Development
Engineering
View Job Details
Related
Software Engineer (AI-Native Platform & Integrations) | Remote
2026-05-23
Contract
Mid-Senior
Canada
Software Development
Engineering
View Job Details
Related
Full-Stack Developer | Remote
2026-05-27
Contract
Associate
Australia
Software Development
Engineering
Login to Apply
- Posted
- Apr 04, 2026
- Type
- Contract
- Level
- Mid-Senior
- Location
- Brazil
- Company
- Crossing Hurdles
Industries
Software Development
IT Services
IT Consulting
Categories
Engineering
Information Technology
Related Jobs
3 roles aligned with this opportunity
View Job Details
Related
AI Training Engineer | $74/hr Remote
2026-05-23
Contract
Mid-Senior
Canada
Software Development
Engineering
View Job Details
Related
Software Engineer (AI-Native Platform & Integrations) | Remote
2026-05-23
Contract
Mid-Senior
Canada
Software Development
Engineering
View Job Details
Related
Full-Stack Developer | Remote
2026-05-27
Contract
Associate
Australia
Software Development
Engineering