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As a Gameplay AI / ML Engineer at Embark, you will be working on ARC Raiders, alongside some of the most talented people in the games industry.
We believe that great games are made in creative environments, where builds are always playable, and teams can move fast and test as many ideas as possible. In close collaboration with our designers, you will create easy-to-use systems that enable us to iterate quickly and that encourage experimentation.
Our AI team consists of a set of gameplay engineers, working on "classic" gameplay AI, and a set of Gameplay / ML engineers that further expand our tech in what is possible to achieve in AI for games.
In this role you will work closely with both our ML team and Gameplay AI team, training, building, innovating and researching new tech that can further advance our emergent AI experience in ARC Raiders.
Example Of Responsibilities
We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability.
Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table.
Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!
We believe that great games are made in creative environments, where builds are always playable, and teams can move fast and test as many ideas as possible. In close collaboration with our designers, you will create easy-to-use systems that enable us to iterate quickly and that encourage experimentation.
Our AI team consists of a set of gameplay engineers, working on "classic" gameplay AI, and a set of Gameplay / ML engineers that further expand our tech in what is possible to achieve in AI for games.
In this role you will work closely with both our ML team and Gameplay AI team, training, building, innovating and researching new tech that can further advance our emergent AI experience in ARC Raiders.
Example Of Responsibilities
- Work closely with stakeholders and game teams to prototype new RL locomotion platforms
- Research, develop, and train RL models
- Provide model performance analyses and visualizations
- Improving our game-side training framework to make it easier to train, create and debug our models and platforms.
- Look for opportunities to apply new tech in gameplay AI to promote more emergent gameplay
- Stay current with new research and share that knowledge with the rest of the team
- A creative and curious mind
- A strong C++ background
- Experience in Unreal Engine
- A strong background in gameplay engineering
- Can speak "design"
- Professional English communication skills.
- Experience designing reward functions
- Experience training curriculums
- Experience from implementing and evaluating ML methods
- Knowledge about reinforcement learning-specific optimization algorithms
- Some programming skills in Python
We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability.
Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table.
Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!
Key Skills
Ranked by relevance
ai
c
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- Posted
- Apr 03, 2026
- Type
- Full-time
- Level
- Not Applicable
- Location
- Stockholm
- Company
- Embark Studios
Industries
Computer Games
Software Development
Categories
Engineering
Information Technology
Related Jobs
3 roles aligned with this opportunity
View Job Details
Related
ML / Software engineer at Conversy
2026-04-10
Full-time
Entry
Sweden
Software Development
Engineering
View Job Details
Related
Embedded Linux Field Engineer for Devices/IoT
2026-04-11
Full-time
Not Applicable
Estonia
Software Development
Engineering
View Job Details
Related
Software engineer intern
2026-04-11
Full-time
Entry
Italy
Software Development
Engineering