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Gameplay Software Engineer
Contract Duration: 9 months contract with a possibility to extend or to go perm!
What You'll Do:
- Partner with external game studio developers to accelerate game creation and seamless integration onto the company Platforms.
- Collaborate with internal engineers to provide feedback and guidance, shaping the product roadmap.
- Optimize various game systems to deliver top-tier performance across all supported platforms.
- Participate in all phases of the product development lifecycle, including requirements gathering, design, development, testing, release, and ongoing support.
- Contribute to launching the next generation of top titles in Horizon, ensuring code quality and stability across multiple titles.
What We’re Looking For:
- 5-7 years of game development experience with a strong portfolio.
- BS in Computer Science, Engineering, or equivalent industry experience.
- Proficiency in C#, object-oriented programming, and component-oriented architecture.
- Experience with Prompt Engineering and AI skill creation.
- Ability to work independently with minimal supervision.
- Skilled at multi-tasking, prioritizing, and adapting in a fast-paced, collaborative environment.
- A commitment to writing clean, encapsulated, testable, and well-documented code.
- Experience across all phases of product development, from requirements to sustaining engineering.
Preferred Qualifications:
- Extensive experience with Unity, including asset bundles, shaders, particle systems, and editor tools.
- Previous development experience for current-generation gaming platforms.
- Familiarity with version control and build systems.
Key Skills
Ranked by relevance
unity
ai
c
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- Posted
- Apr 09, 2026
- Type
- Contract
- Level
- Mid-Senior
- Location
- Singapore
- Company
- Morgan McKinley
Industries
Computer Games
Technology
Information
Media
Categories
Information Technology
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3 roles aligned with this opportunity
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