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Russell Tobin

Game Developer

Russell Tobin
United States · Contract · Mid-Senior

Title - Gaming Software Engineer (Temporary Role)

Duration - 6 months

Remote role


About the Role

We are seeking a talented Gaming Software Engineer for a temporary, project-based engagement. This role is ideal for developers with a strong background in casual and mobile gaming who thrive in fast-paced environments and enjoy building engaging, high-quality game experiences from concept to production.

As a contingent team member, you will collaborate with full-time engineers, contributing to rapid prototyping, validation, and production of new game concepts. This is a temporary position and not a full-time employment opportunity.

Key Responsibilities

  • New Game Development:
  • Build mobile and casual games from concept to playable prototypes, following established design guidelines and technical standards.
  • Rapid Prototyping:
  • Quickly iterate on game concepts to validate engagement hypotheses before scaling development efforts.
  • Game Polish & Production:
  • Refine validated prototypes into production-ready experiences for launch and integration.
  • Social Mechanics Implementation:
  • Develop and integrate features such as leaderboards, challenges, and sharing systems to drive engagement and retention.
  • Collaboration & Integration:
  • Partner with cross-functional teams for validation, feedback, and smooth handoff for integration.
  • Code Quality & Documentation:
  • Maintain high standards of clean, efficient, and well-documented code throughout the project lifecycle.

Minimum Qualifications

  • Proven experience developing mobile or casual games.
  • Hands-on expertise with game development frameworks and rapid prototyping tools.
  • Strong understanding of game design patterns, including:
  • Daily engagement loops
  • Progression systems
  • Social/viral mechanics
  • Ability to work independently and manage deliverables effectively.
  • Strong communication and collaboration skills.

Preferred Qualifications

  • Experience launching successful mobile games.
  • Familiarity with live game operations and player engagement strategies.
  • Ability to balance speed with quality in iterative development environments.

Key Skills

Ranked by relevance

prototyping prototypes
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Posted
Apr 09, 2026
Type
Contract
Level
Mid-Senior
Location
United States

Industries

Computer Games Appliances Electrical Electronics Manufacturing Computers

Categories

Engineering Information Technology Art/Creative

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