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This position is posted by Jobgether on behalf of a partner company. We are currently looking for a 2D Animator & Generalist Game Artist in Germany.
This role offers the opportunity to shape the visual feel of a brand-new, unannounced casual game within a highly collaborative, fully remote team. You will be the primary animator, owning the creation of high-quality 2D animations that define gameplay clarity, character expression, and overall player experience. Working closely with the art lead, designers, producers, and developers, you will contribute across the full production pipeline, from concept to in-engine implementation. The role blends artistic creativity with technical execution, requiring both strong animation expertise and generalist flexibility. You will also directly integrate assets into Unity, ensuring smooth performance and visual consistency. This is a hands-on, impactful position in a fast-moving environment where creativity, communication, and adaptability are essential.
Accountabilities
We use an AI-powered matching process to ensure your application is reviewed quickly, objectively, and fairly against the role's core requirements. Our system identifies the top-fitting candidates, and this shortlist is then shared directly with the hiring company. The final decision and next steps (interviews, assessments) are managed by their internal team.
We appreciate your interest and wish you the best!
Why Apply Through Jobgether?
Data Privacy Notice: By submitting your application, you acknowledge that Jobgether will process your personal data to evaluate your candidacy and share relevant information with the hiring employer. This processing is based on legitimate interest and pre-contractual measures under applicable data protection laws (including GDPR). You may exercise your rights (access, rectification, erasure, objection) at any time.
We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.
This role offers the opportunity to shape the visual feel of a brand-new, unannounced casual game within a highly collaborative, fully remote team. You will be the primary animator, owning the creation of high-quality 2D animations that define gameplay clarity, character expression, and overall player experience. Working closely with the art lead, designers, producers, and developers, you will contribute across the full production pipeline, from concept to in-engine implementation. The role blends artistic creativity with technical execution, requiring both strong animation expertise and generalist flexibility. You will also directly integrate assets into Unity, ensuring smooth performance and visual consistency. This is a hands-on, impactful position in a fast-moving environment where creativity, communication, and adaptability are essential.
Accountabilities
- You create high-quality 2D gameplay animations for characters, environments, and core in-game interactions, ensuring fluid motion and strong visual feedback.
- You produce engaging UI animations and visual effects that enhance gameplay clarity, polish, and player immersion.
- You design and implement particle effects and 2D VFX to support gameplay storytelling and reinforce game feel.
- You work directly in Unity to integrate animations and ensure technical compatibility with established pipelines and performance standards.
- You maintain visual consistency by aligning all assets with the game’s established art direction and style guidelines.
- You iterate on animations and assets based on feedback cycles, ensuring continuous improvement and production readiness.
- You support general 2D asset creation when needed, including simple illustrations, icons, and additional visual elements.
- You have proven professional experience as a 2D Animator in the games industry, supported by a strong portfolio or demo reel.
- You are highly proficient in Spine, with deep knowledge of animation workflows, rigging, and production pipelines.
- You have strong skills in Adobe After Effects or similar tools for animation previews and VFX creation.
- You understand core animation principles such as timing, weight, squash and stretch, and motion clarity.
- You have hands-on experience working with Unity and implementing animations directly in-engine.
- You are comfortable creating 2D VFX, including particle effects or hand-drawn effects for gameplay feedback.
- You are proficient in digital painting tools such as Adobe Photoshop or equivalent software.
- You communicate fluently in English and can work effectively in distributed, cross-functional teams.
- You demonstrate strong attention to detail and can deliver high-quality work within production timelines.
- You are adaptable and comfortable working as a generalist in a small, agile team environment.
- Fully remote-first setup with flexible working arrangements across eligible time zones.
- Flexible working hours with a strong emphasis on work-life balance and no crunch culture.
- Generous vacation policy regardless of location.
- Home office allowance to support a productive remote setup.
- Access to continuous learning and professional development opportunities.
- Choice of professional equipment, including MacBook Pro or Lenovo laptop.
- Monthly meal and wellness-related allowances, including support for health and wellbeing activities.
- Remote-friendly perks such as virtual wellness sessions, team swag, and home office utility support.
- Regular company-wide offsite retreats and team events to foster collaboration and connection.
We use an AI-powered matching process to ensure your application is reviewed quickly, objectively, and fairly against the role's core requirements. Our system identifies the top-fitting candidates, and this shortlist is then shared directly with the hiring company. The final decision and next steps (interviews, assessments) are managed by their internal team.
We appreciate your interest and wish you the best!
Why Apply Through Jobgether?
Data Privacy Notice: By submitting your application, you acknowledge that Jobgether will process your personal data to evaluate your candidacy and share relevant information with the hiring employer. This processing is based on legitimate interest and pre-contractual measures under applicable data protection laws (including GDPR). You may exercise your rights (access, rectification, erasure, objection) at any time.
We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.
Key Skills
Ranked by relevance
2d
animation
unity
vfx
particle effects
artificial intelligence
adobe after effects
adobe photoshop
art direction
after effects
storytelling
game artist
photoshop
ai tools
rigging
gdpr
ai
ui
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- Posted
- Apr 16, 2026
- Type
- Full-time
- Level
- Entry
- Location
- Germany
- Company
- Jobgether
Industries
Internet Marketplace Platforms
Categories
Design
Art/Creative
Information Technology
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3 roles aligned with this opportunity
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Front-End Game Developer
2026-05-28
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