We are seeking a Game Economy Designer to join our studio.
In this role, you will design, implement, and optimize in-game economies aligned with Roblox gameplay standards. You will ensure our simulator and tycoon-style games are engaging, balanced, and built for long-term player retention and monetization.
You’ll work closely with designers and developers across the full production cycle, from pre-production to live operations, delivering high-quality economies at a fast release pace.
Key responsibilities
• Design & implement economies: build and balance core systems (resources, currencies, rewards, progression loops)
• Model & forecast: simulate player behavior to anticipate bottlenecks and create healthy sources/sinks
• Balance at scale: develop tools and systems for rapid iteration
• Quality assurance: test and validate features to ensure smooth and engaging gameplay
Preferred experience
• Experience as a Game Economy Designer (or similar), ideally on Roblox simulator/tycoon games
• Strong knowledge of free-to-play design and monetization systems
• Hands-on experience with balancing/implementation (Lua is a plus)
• Analytical mindset and ability to leverage player data
• Interest in competitor analysis and industry trends
• Fluent English (written & spoken)
• Passion for games, UGC platforms, and player-focused design
Benefits
• Competitive salary + performance bonuses
• Mentorship from experienced team members
• International, creative, and friendly environment
📩 Apply: [email protected]
Key Skills
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- Posted
- May 04, 2026
- Type
- Full-time
- Level
- Entry
- Location
- Rennes
- Company
- Rivrs
Industries
Categories
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