-
Techland

Junior Level Designer

Techland
Poland · Full-time · Entry

Company Description

Techland is one of the biggest and best-known Polish game developers with studios in Wroclaw and Warsaw. For over 30 years, we've carried a tradition of providing gamers with unforgettable experiences. We're an international team of over 550 highly-skilled professionals driven by a passion for gaming, always striving for the best quality.

We’re fueled by the support of our global community built on the foundation of successful AAA franchises such as Call of Juarez, Dead Island, or Dying Light. The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.

On top of continuously growing the world of Dying Light through a robust post-launch support plan for Dying Light 2 Stay Human, we're also working on an unannounced AAA Open World Action RPG set in a brand new fantasy universe; our biggest project to date.

Techland's mission strictly determines every aspect of our work: we want to create unforgettable experiences.

Job Description

As a Junior Level Designer, you will be responsible for building and optimizing levels and actions in an open-world game under the guidance of experienced team members. Working together with other departments like art, code, design and more. You'll have the opportunity to create unique and memorable graphic environment levels.

Your daily tasks:

  • Assisting in creating, modifying and debugging game levels within a specified project.
  • Close cooperation with a team of specialists from various fields - art, programming, design, audio, animation, etc..
  • Creating amazing environments for our players.
  • Participating in game testing, checking levels for gameplay issues, bugs, and other problems.

Qualifications

  • Passion for making games.
  • Eagerness to design and create a playable environment, engaging and understandable to the player, offering diverse gameplay.
  • Basic skills in using any editor, whether it is Unity, Unreal, RedKit, Cryengine, RoadHog. Ideally, basic knowledge of Techland's DevTools.
  • Continual development within our tools, techniques, and industry practices.
  • Willingness to work with other people to achieve a common goal,
  • Good knowledge of English.

Nice to have:

  • Basic knowledge of architecture.
  • Artistic skills (drawing, painting, modeling, etc.).

Additional Information

What we can offer:

  • A wide array of benefits: private medical care, life insurance, pro-health campaigns, gifts for different occasions.
  • An outstanding work atmosphere in a highly-skilled team of professionals, with flexible working hours, no dress code, and full support of the dedicated HR Business Partner.
  • A constant stream of company newsletters, PR & project updates so you will always be in the know.
  • Many opportunities for personal development: a dedicated development budget for each employee, extra two paid days for training and CSR, stable career paths, extensive internal and external training, and financing of English and Polish language classes.
  • State-of-the-art offices filled with chillout zones, a fully equipped kitchen, a gym (Wrocław office), and a free car park (Wrocław/Warsaw office).

Key Skills

Ranked by relevance

animation designer unity
Login to Apply
Posted
May 07, 2026
Type
Full-time
Level
Entry
Location
Wrocław
Company
Techland

Industries

Computer Games

Categories

Design

Related Jobs

3 roles aligned with this opportunity

View all jobs
View Job Details
People Can Fly Studio
Related

Technical Narrative Designer

2026-05-20

Full-time
Mid-Senior
Canada
Computer Games
Design
View Job Details
King
Related

Senior UI Artist | Unannounced title, New Games

2026-05-21

Full-time
Not Applicable
Sweden
Computer Games
Design
View Job Details
VOLMI - A Virtuos Studio
Related

Level Designer(AAA)

2026-05-21

Full-time
Not Applicable
Ukraine
Computer Games
Design