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About Big Viking Games
Big Viking Games is a profitable, self-funded live-service game studio based in Toronto. Since 2011, we've been building and operating virtual worlds with deep player-driven economies and long-term engagement at their core.
Our flagship titles, YoWorld and FishWorld, have served millions of players over their lifetime. These are not short-lived launches — they are enduring products with loyal communities, evolving content, and real in-game economies built on virtual goods and player-to-player interaction.
We operate with a small, high-leverage team, a bias toward action, and an increasing focus on AI-first workflows to scale output and efficiency.
The Role
We're hiring Unity Content Artists (2D) to help power the next phase of our live products.
This is a high-output, hands-on production role focused on creating, preparing, and implementing game-ready assets directly into Unity. You will work across multiple areas of the product, including core content and live features such as Founders Pass.
This is not a pure illustration role. You will be expected to execute inside the engine, contribute to a fast-moving pipeline, and help us scale content production efficiently.
What You'll Own
Must-Have Skills & Experience
Core Traits
Why Join Big Viking Games
Work on live, profitable games with long-term player communities
Be part of a small, high-impact team where your work ships quickly
Operate in an AI-forward environment focused on scaling output
Collaborate in-person with a passionate team at our downtown Toronto office
Opportunity for extended engagement based on performance and business needs
Big Viking Games is a profitable, self-funded live-service game studio based in Toronto. Since 2011, we've been building and operating virtual worlds with deep player-driven economies and long-term engagement at their core.
Our flagship titles, YoWorld and FishWorld, have served millions of players over their lifetime. These are not short-lived launches — they are enduring products with loyal communities, evolving content, and real in-game economies built on virtual goods and player-to-player interaction.
We operate with a small, high-leverage team, a bias toward action, and an increasing focus on AI-first workflows to scale output and efficiency.
The Role
We're hiring Unity Content Artists (2D) to help power the next phase of our live products.
This is a high-output, hands-on production role focused on creating, preparing, and implementing game-ready assets directly into Unity. You will work across multiple areas of the product, including core content and live features such as Founders Pass.
This is not a pure illustration role. You will be expected to execute inside the engine, contribute to a fast-moving pipeline, and help us scale content production efficiently.
What You'll Own
- Asset Creation & Implementation
- Create and prepare high-quality 2D assets using Photoshop
- Implement and execute assets directly inside Unity
- Adapt visuals from concepts into production-ready, in-game content
- Content Execution
- Work across multiple areas of the product, including live content systems
- Collaborate with content design (theme planning) to bring assets into the game
- Support ongoing content releases and feature updates
- Production & Workflow
- Manage tasks via Jira and deliver against estimated workloads (velocity-based system)
- Contribute to a scalable, high-speed content pipeline
- Balance speed and quality in a high-output environment
- AI-Enabled Workflow
- Use generative AI tools to improve speed, iteration, and output quality
- Continuously look for ways to integrate AI into your day-to-day workflow
- Operate with an openness to new tools, automation, and evolving pipelines
Must-Have Skills & Experience
- Solid experience working as a 2D Artist in Unity (implementation required)
- Proficiency in Photoshop
- Ability to take assets from concept to in-game execution
- Experience working within structured production workflows (Jira or similar)
- Intermediate-level 2D art skills across a variety of asset types
- Strong communication and ability to work cross-functionally
Core Traits
- Self-starter with high initiative — you don't wait to be told what to do
- Comfortable working in a fast-moving, evolving environment
- Able to operate independently and "figure things out" when needed
- AI Mindset (Important)
- Already using generative AI tools in your workflow
- Curious, adaptable, and not resistant to new ways of working
- Interested in leveraging AI to increase output and efficiency
- Background That Tends to Work Well
- Experience in small to mid-sized studios
- Comfortable wearing multiple hats and contributing beyond a narrow scope
- Less reliant on large, siloed production environments
- Experience working on live-service games or high-output production environments
- Basic animation experience
- Experience working across different types of assets and content systems
- You ramp up quickly and begin contributing within your first few weeks
- You are able to deliver assets independently inside Unity
- You adapt across different content areas, including live features
- You contribute to a high-volume production pipeline without sacrificing quality
- You actively improve your workflow using AI and new tools
Why Join Big Viking Games
Work on live, profitable games with long-term player communities
Be part of a small, high-impact team where your work ships quickly
Operate in an AI-forward environment focused on scaling output
Collaborate in-person with a passionate team at our downtown Toronto office
Opportunity for extended engagement based on performance and business needs
Key Skills
Ranked by relevance
ai
2d
unity
ai tools
jira
illustration
animation
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Login to Apply
- Posted
- May 05, 2026
- Type
- Contract
- Level
- Mid-Senior
- Location
- Toronto
- Company
- Big Viking Games
Industries
IT Services
IT Consulting
Categories
Art/Creative
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3 roles aligned with this opportunity
View Job Details
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2026-05-27
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View Job Details
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Senior VFX Artist - Gaming
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