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Job Title
Level Designer
Requisition ID
R026826
Job Description
Elsewhere Entertainment is looking for a Level Designer to join the development of a new IP.
Feed your creativity while collaborating with our team of highly skilled developers to build something innovative, exhilarating, and expansively entertaining!
As a member of the Content Design department, you’ll be crafting immersive, engaging, and visually compelling gameplay environments. You will be responsible for designing large-scale, open world levels for both single-player and cooperative game modes, ensuring they are fun, realistic, and aligned with the creative vision of the project.
As a member of the project, you’ll help take the studio and our game from great to even better—with a focus on inclusivity, mutual respect (for ourselves and our players), thoughtfulness, empathy, professionalism, and collaboration.
You’ll help us by…
Responsibilities
Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
This role can be based in our Warsaw office and follows an onsite work schedule of four days per week. Work arrangements may change at the companies discretion to meet business needs.
Our World
At Activision, we strive to create the most iconic brands in gaming and entertainment. We’re driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty®, Crash Bandicoot™, Tony Hawk’s™ Pro Skater™, and Guitar Hero®. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our “press start” is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.
We’re not just looking back at our decades-long legacy; we’re forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization.
We’re in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater — this could be your opportunity to level up.
Ready to Activate Your Future?
#elsewhere
Level Designer
Requisition ID
R026826
Job Description
Elsewhere Entertainment is looking for a Level Designer to join the development of a new IP.
Feed your creativity while collaborating with our team of highly skilled developers to build something innovative, exhilarating, and expansively entertaining!
As a member of the Content Design department, you’ll be crafting immersive, engaging, and visually compelling gameplay environments. You will be responsible for designing large-scale, open world levels for both single-player and cooperative game modes, ensuring they are fun, realistic, and aligned with the creative vision of the project.
As a member of the project, you’ll help take the studio and our game from great to even better—with a focus on inclusivity, mutual respect (for ourselves and our players), thoughtfulness, empathy, professionalism, and collaboration.
You’ll help us by…
Responsibilities
Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
- Collaborate with design leadership, artists, crafting unique spaces where gameplay flow and visual composition form memorable experiences.
- Designing, prototyping, implementing and polishing in-game spaces and content, including level geometry, enemy encounters and other gameplay activities, using our proprietary tools.
- Work within multi discipline teams to help create spaces for open world locations for a variety of quests and open world activities
- Provide constructive feedback to peers and contribute to team-wide design discussions.
- Manage your own tasks and deadlines effectively.
- Communicate progress and challenges across disciplines.
- Proven experience as a professional Level Designer (or some combination of applicable training and experience).
- Experience with technical game design (implementation in tools, game logic, visual scripting, etc.)
- Understanding and Execution of the fundamentals of Open World Level Design in modern game engines.
- Ability to collaborate and thrive as part of a creative team and comfortable with self-critique and accepting outside feedback
- Eagerness to work independently; are dedicated to taking ownership of tasks in a highly confidential environment
- Creativity in problem solving with a mindful approach to putting the team first
- Experience pitching level design concepts in a clear, detailed manner, through strong written and verbal skills
- Experience with AAA games
- Major recognition in your field of work
- Having made your own game as a side or indie project
- Experience in adjacent fields such as content design, narrative design, environment art, programming, etc.
- Architectural experience
- Experience playing and/or crafting pen and paper, board, or trading card games
- An interest in Open World RPG’s
This role can be based in our Warsaw office and follows an onsite work schedule of four days per week. Work arrangements may change at the companies discretion to meet business needs.
Our World
At Activision, we strive to create the most iconic brands in gaming and entertainment. We’re driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty®, Crash Bandicoot™, Tony Hawk’s™ Pro Skater™, and Guitar Hero®. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our “press start” is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.
We’re not just looking back at our decades-long legacy; we’re forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization.
We’re in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater — this could be your opportunity to level up.
Ready to Activate Your Future?
#elsewhere
Key Skills
Ranked by relevance
designer
prototyping
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- Posted
- May 06, 2026
- Type
- Full-time
- Level
- Mid-Senior
- Location
- Warsaw
- Company
- Elsewhere Entertainment
Industries
Computer Games
Categories
Design
Art/Creative
Information Technology
Related Jobs
3 roles aligned with this opportunity
View Job Details
Related
Level Designer(AAA)
2026-05-21
Full-time
Not Applicable
Ukraine
Computer Games
Design
View Job Details
Related
Game Designer
2026-05-27
Full-time
Not Applicable
United Kingdom
Computer Games
Design
View Job Details
Related
UX Technical Designer
2026-05-23
Full-time
Not Applicable
Sweden
Computer Games
Design