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About ItCraft 👩💻👨🏻💻
🚀 As a UX/UI Designer, you will focus mainly (approx. 90% of the time) on designing in Figma. Your main task will be preparing designs for mobile and web applications, including native and cross-platform ones. You will work on applications built from scratch as well as develop existing products, adding new functionalities according to an established design. Activities such as research or user interviews are very occasional in this role. During implementation, you will collaborate with developers and testers, working together to find the optimal approach to the design.
You will have the opportunity to work directly with clients from all over the world, influencing product development. You will bring your ideas to life by implementing them in mobile and web applications, supporting businesses from various industries, including healthcare, finance, telecommunications, and others.
What should you have? ✅
About
To make sure we are a perfect match, we would like to be transparent about who we are not looking for. You might want to skip this application if:
About ItCraft 👩💻👨🏻💻
- Software house
- 15+ years on the market
- 50+ people on the board
- 250+ finished projects, from “Uber-like” applications throughout platforms for patients to book home visits with doctors to e-commerce
- modern technologies & tools
🚀 As a UX/UI Designer, you will focus mainly (approx. 90% of the time) on designing in Figma. Your main task will be preparing designs for mobile and web applications, including native and cross-platform ones. You will work on applications built from scratch as well as develop existing products, adding new functionalities according to an established design. Activities such as research or user interviews are very occasional in this role. During implementation, you will collaborate with developers and testers, working together to find the optimal approach to the design.
You will have the opportunity to work directly with clients from all over the world, influencing product development. You will bring your ideas to life by implementing them in mobile and web applications, supporting businesses from various industries, including healthcare, finance, telecommunications, and others.
What should you have? ✅
- 4+ years of commercial experience as UX/UI Designer,
- Experience in designing web and mobile (Android, iOS) applications (confirmed by projects in the portfolio),
- Experience in direct cooperation with the client,
- Independence in delivering the UX/UI of the product during the whole product lifecycle,
- Experience in workshop facilitation (practical knowledge of Canva Value Proposition, Business Model Canvas, defining personas, competitor analysis etc.)
- Experience in using workshop tools (Miro / FigJam),
- Designing from high-level perspective (Information Architecture, User-Flows),
- Flexibility in using Figma (reusing and maintaining already existing components from design system),
- Practical knowledge of mobile standards such as Material Design, Human Interface Guidelines,
- Experience in building design systems,
- Strong visual design aesthetic,
- Experience in working with cross-functional teams (designers, developers, analysts, and business clients),
- Assertiveness and skills to keep things under control,
- Good communication skills - esp. facilitation & giving feedback,
- Leadership skills, mentoring, and collaboration with other less experienced designers in the team (nice to have),
- Ability to join onsite workshops with clients (mainly in Warsaw),
- Experience in using AI specifically for design (not just text prompts, but using AI to generate wireframes, UI layouts, and sitemaps to accelerate your prototyping and ideation process),
- Fluency in English - comfortability to communicate with natives (at least C1 - a must-have, we have international clients),
- Fluent Polish.
About
To make sure we are a perfect match, we would like to be transparent about who we are not looking for. You might want to skip this application if:
- You lack mobile-first experience: We focus heavily on mobile products. If your portfolio doesn’t showcase native mobile designs or you aren't intimately familiar with Human Interface Guidelines (iOS) and Material Design (Android), this won't be the right fit.
- You are 100% remote-only: While we offer remote work, we value face-to-face collaboration for strategy. If you aren't willing or able to travel for physical workshops with our clients (mainly in Warsaw), we won't be able to move forward.
- You struggle with self-management: We don't micro-manage. If you need someone to constantly remind you of deadlines or push your tasks forward, you’ll find our pace challenging.
- You have high-volume side commitments: We are looking for dedicated partners. If you have other clients or projects taking up 80-100% of your capacity, we won't be able to ensure the quality and availability our clients expect.
- You prefer pure Research over Design: This role is approx. 90% UI/Figma delivery. If you are looking for a role focused primarily on UX Research, discovery phases, or deep academic analysis, you might find this position unfulfilling.
- B2B contract at an hourly rate of 70-85 PLN/h - depending on experience & skills, 50-100% FTE (depending on current commercial projects),
- Work on-site at the itCraft office in Bydgoszcz, co-working space in Warsaw or remote,
- Google Workspace tools,
- Medical insurance,
- Access to Multisport card & life insurance,
- Team-building events (e.g. Quarterly Pizza Day),
- Internal referral program,
- Access to the internal e-books and courses library.
- We will review your CV and portfolio.
- Take part in a call (45 minutes) with our HR team (partially in English).
- Join a 1h call verifying your technical and soft skills with the PM and/or Head of Delivery.
- Take part in the Assessment Center (~2h).
Key Skills
Ranked by relevance
designer
android
ios
ai
design systems
prototyping
wireframes
figma
canva
esp
ui
ux
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- Posted
- May 13, 2026
- Type
- Full-time
- Level
- Not Applicable
- Location
- Warsaw
- Company
- itCraft
Industries
Software Development
Categories
Design
Art/Creative
Information Technology
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