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The role
Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment!
At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.
We are looking for a Gameplay Programmer to help bring the dark and immersive world of Blight: Survival to life. In this role, you’ll contribute to shaping the player’s experience across a variety of gameplay systems, from AI and audio to performance and overall game feel.
You’ll be working in a collaborative environment where your ideas and technical skills will directly impact a co-op action horror experience focused on immersion, tension, and memorable moments.
In this role you will :
Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment!
At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.
We are looking for a Gameplay Programmer to help bring the dark and immersive world of Blight: Survival to life. In this role, you’ll contribute to shaping the player’s experience across a variety of gameplay systems, from AI and audio to performance and overall game feel.
You’ll be working in a collaborative environment where your ideas and technical skills will directly impact a co-op action horror experience focused on immersion, tension, and memorable moments.
In this role you will :
- Develop clean, maintainable, and well-documented code for engaging gameplay features.
- Work across gameplay systems that could include AI, audio, and player interactions.
- Debug, test, and optimize performance at both low and high levels.
- Evaluate the impact of your work and communicate effectively with the team.
- Collaborate with designers, artists, and programmers to bring features to life.
- Participate in code reviews and contribute to improving overall code quality.
- 3+ years of professional programming experience with a gameplay focus.
- Experience with Unreal Engine (required).
- Strong knowledge of C++.
- A proactive problem-solver who enjoys tackling gameplay challenges.
- Strong communication skills and ability to work in a cross-functional team.
- Adaptable and motivated to grow in a fast-paced, evolving environment.
Key Skills
Ranked by relevance
ai
unreal engine
ips
c
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- Posted
- May 16, 2026
- Type
- Full-time
- Level
- Not Applicable
- Location
- Montreal
- Company
- Behaviour Interactive
Industries
Computer Games
Categories
Engineering
Information Technology
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3 roles aligned with this opportunity
View Job Details
Related
Senior UI Programmer – 7 Days to Die
2026-05-26
Full-time
Mid-Senior
Canada
Computer Games
Engineering
View Job Details
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Gameplay Programmer- Unannounced game
2026-05-23
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Engineering
View Job Details
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Network Programmer
2026-05-26
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Engineering