-
Voodoo

Level Designer - Puzzle Games

Voodoo
Poland · Full-time · Not Applicable

About Voodoo

Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.

This role will be on-site in Paris (relocation is possible), Warsaw, Lisbon or Istanbul.

Team

You will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to one of our most promising prototype in scale. This studio is specifically chartered to improve this high-potential game up to the successful and market-ready title it is meant to become.

Role

As a Level Designer for one of our Puzzle Studio, you will be at the heart of the game's evolution. You will work closely with a multidisciplinary team of engineers, artists, and product experts to design, test, and refine features that keep our players engaged and entertained.

  • Participate in the design and creation of engaging, challenging, and fun levels that maintain player interest and progression
  • Develop and iterate on game mechanics and features that enhance the core gameplay loop
  • Analyze player behavior, game metrics, and feedback to identify opportunities for improvement
  • Collaborate with engineers and artists to bring level designs and features to life
  • Structure, run, and monitor A/B tests to validate design decisions and optimize player experience
  • Balance game difficulty curves to ensure appropriate challenge and retention across all levels
  • Stay up-to-date with the hybrid-casual and puzzle game market, analyzing competitor games and emerging trends
  • Test and playtest levels and features to ensure quality and enjoyment
  • Contribute to the product roadmap and strategic direction for Card Factory
  • Work iteratively, rapidly prototyping ideas and incorporating feedback from the team and data

Profile

  • 2+ years of professional experience in game design, product specialist, Level Design or similar role in the mobile gaming industry
  • Strong passion for mobile puzzle and hybrid-casual games, with a deep understanding of what makes them engaging and successful
  • Analytical mindset with the ability to interpret data, identify trends, and make data-driven design decisions
  • Understanding of player psychology and what drives engagement, retention, and satisfaction in puzzle games
  • Strong communication skills and ability to clearly articulate design ideas to cross-functional teams
  • Iterative mindset with the ability to rapidly test, learn, and improve designs based on feedback
  • Fluent in English
  • Bonus: Experience with Unity or game development tools, knowledge of A/B testing methodologies, experience shipping successful mobile games

Benefits

  • Best-in-class compensation
  • Other benefits according to the country you reside

Key Skills

Ranked by relevance

prototyping designer unity
Login to Apply
Posted
May 20, 2026
Type
Full-time
Level
Not Applicable
Location
Warsaw
Company
Voodoo

Industries

Entertainment Providers

Categories

Design Art/Creative Information Technology

Related Jobs

3 roles aligned with this opportunity

View all jobs
View Job Details
Voodoo
Related

Principal Game Designer (Core Gameplay) - Hole.io

2026-05-20

Full-time
Not Applicable
Spain
Entertainment Providers
Design
View Job Details
Voodoo
Related

Principal Game Designer (Core Gameplay) - Hole.io

2026-05-20

Full-time
Not Applicable
Spain
Entertainment Providers
Design
View Job Details
Voodoo
Related

Art Director - Puzzle Games

2026-05-25

Full-time
Not Applicable
France
Entertainment Providers
Design