Job Overview
Wargaming is looking for a Render Developer to join our Game Engine Development team. This position includes working on development of a cross-platform game engine which is written in C++.
What will you do?
- Implement new and improve existing graphic features
- Refactoring, code optimization, fix graphic bugs
- Writing code according to code style
- Creation of tech documentation
What are we looking for?
- 2+ year of experience in commercial C++ development
- Experience in any graphics API (DirectX, Vulkan, OpenGL)
- Experience in writing shaders (GSL, HLSL)
- Basic knowledge of linear algebra (vectors, matrices, quaternions)
- Experience in creation of own 3D demo applications or creation of own engine
- Knowledge and experience in working with debugging and profiling tools (Nsight, Renderdoc, PIX etc)
- Understanding the graphics pipeline and GPU architecture
- Practical knowledge of DirectX 11/12/Vulkan
What additional skills will help you stand out?
- An intermediate level of English
Benefits
Benefits and perks are tailored to the local market and culture. Our benefits in Kyiv include:
- 24 business days of annual leave per calendar year
- 6 trust days per calendar year
- Career development and education opportunities within the company
- Premium Private Health Care (with wellness program option)
- Mental well-being program (iFeel)
- Life event bonuses (Employee’s Birthday, Marriage, Child’s Birth…)
- English courses with 50% contribution
- Employee discounts
- Personal Gaming Account
- Coffee, fruits, and snacks in the office
- Company events
- Seniority Awards
- Referral program - You can recommend the best talents to the company and receive a reward
Key Skills
Ranked by relevance
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- Posted
- May 20, 2026
- Type
- Full-time
- Level
- Mid-Senior
- Location
- Kyiv
- Company
- Wargaming
Industries
Categories
Related Jobs
3 roles aligned with this opportunity
Render Engineer (Unannounced project)
2026-05-25
Programador de Jogo C/C++ (Vaga Híbrida, São Paulo/SP)
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2026-06-03