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Wargaming

Render Engineer (Unannounced project)

Wargaming
Ukraine · Full-time · Mid-Senior

Job Overview

Wargaming is looking for a Render Developer to join our Game Engine Development team. This position includes working on development of a cross-platform game engine which is written in C++.


What will you do?

  • Implement new and improve existing graphic features
  • Refactoring, code optimization, fix graphic bugs
  • Writing code according to code style
  • Creation of tech documentation


What are we looking for?

  • 2+ year of experience in commercial C++ development
  • Experience in any graphics API (DirectX, Vulkan, OpenGL)
  • Experience in writing shaders (GSL, HLSL)
  • Basic knowledge of linear algebra (vectors, matrices, quaternions)
  • Experience in creation of own 3D demo applications or creation of own engine
  • Knowledge and experience in working with debugging and profiling tools (Nsight, Renderdoc, PIX etc)
  • Understanding the graphics pipeline and GPU architecture
  • Practical knowledge of DirectX 11/12/Vulkan


What additional skills will help you stand out?

  • An intermediate level of English


Benefits

Benefits and perks are tailored to the local market and culture. Our benefits in Kyiv include:

  • 24 business days of annual leave per calendar year
  • 6 trust days per calendar year
  • Career development and education opportunities within the company
  • Premium Private Health Care (with wellness program option)
  • Mental well-being program (iFeel)
  • Life event bonuses (Employee’s Birthday, Marriage, Child’s Birth…)
  • English courses with 50% contribution
  • Employee discounts
  • Personal Gaming Account
  • Coffee, fruits, and snacks in the office
  • Company events
  • Seniority Awards
  • Referral program - You can recommend the best talents to the company and receive a reward

Key Skills

Ranked by relevance

vulkan 3d c
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Posted
May 20, 2026
Type
Full-time
Level
Mid-Senior
Location
Kyiv
Company
Wargaming

Industries

Computer Games

Categories

Engineering

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