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We are looking for a Level Implementer who will be working with writing scripts and implementing mechanics for our clients game.
Start: ASAP
Length: December with possible extension
Location: Stockholm on-site 2-3 days per week
Responsibilities
Game Development
Writing scripts and implementing game mechanics for the app (the "Game").
Design and Integration
Implementing art assets into the game collaboration and January content drop in Unity. Manage versions, codebases and assets to ensure that the integration of the features runs smoothly. All work is to be done in collaboration with designers to assure correct implementation.
Collaboration and Communication
Working closely with producer, game designers, artists, other developers and quality assurance and similar teams and functions within the studio to achieve a cohesive and well-functioning Game.
Testing, Debugging and Documenting
Identifying, tracking, and resolving bugs and issues that arise during development and design.
Continuously document the process for developing and maintaining the work performed according to the Project's standard.
Candidate Requirements - Skills & Knowledge
The ability to:
Start: ASAP
Length: December with possible extension
Location: Stockholm on-site 2-3 days per week
Responsibilities
Game Development
Writing scripts and implementing game mechanics for the app (the "Game").
Design and Integration
Implementing art assets into the game collaboration and January content drop in Unity. Manage versions, codebases and assets to ensure that the integration of the features runs smoothly. All work is to be done in collaboration with designers to assure correct implementation.
Collaboration and Communication
Working closely with producer, game designers, artists, other developers and quality assurance and similar teams and functions within the studio to achieve a cohesive and well-functioning Game.
Testing, Debugging and Documenting
Identifying, tracking, and resolving bugs and issues that arise during development and design.
Continuously document the process for developing and maintaining the work performed according to the Project's standard.
Candidate Requirements - Skills & Knowledge
The ability to:
- Desired seniority level: Junior
- Design and plan content deliveries together with a cross-functional team
- Perform technical implementation of game elements in Unity such as scenes, prefabs and animations.
- Create dynamic, fun scenes using both static objects as well as prefabs.
- Create a wide variety of prefabs based on already existing templates
- Code new C# classes to allow for the creation of new entity behaviours in the game.
- Design prefabs using already existing and new particle systems and sound effects.
- Deliver bug fixes for issues identified by QA and customer support.
- Candidate should have experience in C# and Unity
- Prior gaming industry experience is beneficial
Key Skills
Ranked by relevance
unity
c
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- Posted
- Apr 03, 2025
- Type
- Full-time
- Level
- Not Applicable
- Location
- Greater Stockholm Metropolitan Area
- Company
- emagine
Industries
IT Services
IT Consulting
Categories
Information Technology
Related Jobs
3 roles aligned with this opportunity
View Job Details
Related
Data Scientist
2026-04-09
Full-time
Not Applicable
Sweden
IT Services
Engineering
View Job Details
Related
IOS-utvecklare för arbete med barn-app
2026-04-09
Full-time
Not Applicable
Sweden
IT Services
Engineering
View Job Details
Related
Lead Backend Developer
2026-04-08
Full-time
Not Applicable
Finland
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Information Technology