Lead Architect – Graphics Programming / Rendering
We are looking for a Lead Architect to join an established computer graphics R&D team within world leading technology company at their research centre in Tampere OR Helsinki.
You will drive the development of an advanced, cross-platform 3D graphics engine. This role focuses on designing cutting-edge rendering solutions, optimizing performance, and guiding a team in delivering high-quality visuals across multiple platforms
As a Lead Architect your responsibilities will include:
- Create and refine advanced rendering features such as real-time ray tracing, global illumination, and complex shading models.
- Develop and optimize rendering pipelines for various platforms (Windows, Android, iOS, MacOS, Linux, our OS).
- Write high-performance C++ and shader code, integrating APIs like Vulkan, OpenGL ES, and Metal.
- Profile, debug, and resolve performance and rendering issues, applying techniques like LOD, culling, and texture streaming.
- Research and implement emerging graphics technologies, including AI-based upscaling and procedural generation.
- Ensure platform-specific rendering adaptability and cross-compatibility.
- Mentor developers, contribute to architectural decisions, and collaborate with artists, designers, and gameplay teams.
- Maintain high code quality through reviews, documentation, and refactoring.
- Plan, scope, and document rendering-related features and roadmaps.
- Validate performance and visual quality across varied hardware.
As a Lead Architect your skills will include:
- 10+ years in graphics programming with proven contributions to commercial or in-house rendering engines.
- Expertise in C++, Vulkan, OpenGL, Metal, GLSL/HLSL, and modern rendering pipelines.
- Deep knowledge of 3D math, geometry, and rendering physics principles.
- Skilled in diagnosing and optimizing performance in complex graphics systems.
- Experience leading technical teams and mentoring engineers.
- Strong communication skills in English, both written and verbal.
Feel free to also refer someone you may know who could be good for the role. If they are successfully placed, we offer a great referral scheme!
Key words – Computer Graphics / Rendering / GPU / Graphics Engine / Raytracing / Global Illumination / Vulkan / OpenGL / GLSL / HLSL / Metal / Graphics Programming / C++
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- Posted
- Aug 11, 2025
- Type
- Full-time
- Level
- Mid-Senior
- Location
- Tampere Metropolitan Area
- Company
- European Tech Recruit
Industries
Categories
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3 roles aligned with this opportunity
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