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The Gearbox Entertainment Company is an award-winning creator and distributor of entertainment for people around the world. Gearbox Entertainment develops and publishes products through its subsidiaries, Gearbox Software and Gearbox Publishing. Gearbox Entertainment has become widely known for successful game franchises including Brothers in Arms and Borderlands, as well as acquired properties Duke Nukem and Homeworld. Gearbox's ambition is to entertain the world and its key driving objectives include the pursuit of happiness for our talent, partners and customers, the prioritization of entertainment and creativity and a measured respect for profitability. For more information, visit www.Gearbox.com.
Gearbox Software is seeking a game designer to join us in developing a first person shooter. This role involves working in a small team environment with the Creative Director and Gameplay Coders to design, implement, and balance new weapons and abilities for the game. This role will work closely with all departments involved on the project to iterate and improve the game experience for plays. Additional responsibilities may include additional game direction, systems design, and other design needs that might arise. This role will require constant online playtesting and working with the community to improve the game over time.
Responsibilities:
Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts
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The Gearbox Entertainment Company is an award-winning creator and distributor of entertainment for people around the world. Gearbox Entertainment develops and publishes products through its subsidiaries, Gearbox Software and Gearbox Publishing. Gearbox Entertainment has become widely known for successful game franchises including Brothers in Arms and Borderlands, as well as acquired properties Duke Nukem and Homeworld. Gearbox's ambition is to entertain the world and its key driving objectives include the pursuit of happiness for our talent, partners and customers, the prioritization of entertainment and creativity and a measured respect for profitability. For more information, visit www.Gearbox.com.
Gearbox Software is seeking a game designer to join us in developing a first person shooter. This role involves working in a small team environment with the Creative Director and Gameplay Coders to design, implement, and balance new weapons and abilities for the game. This role will work closely with all departments involved on the project to iterate and improve the game experience for plays. Additional responsibilities may include additional game direction, systems design, and other design needs that might arise. This role will require constant online playtesting and working with the community to improve the game over time.
Responsibilities:
- Develop new weapons and player abilities for the core loop of the game. This will involve pitching new ideas and taking those ideas all the way through the production pipeline to a shippable result.
- Iterate existing game systems and creating new ones based on project direction and feedback. This involves working closely with coders, artists, and other designers to make sure features meet goals and ship on time.
- Work closely with internal focus testing, community management, and other sources of player feedback to maintain and expand the online community surrounding the game
- Heavy investment in first person shooters, both as a player and developer. A deep understanding of the marketplace, history, and customer expectations in the community.
- Proven track record of modern systems design and/or scripting experience. Should include videos, screenshots, or documentation of systems or scripting.
- Have shipped 1 or more AAA action titles in a game design role, with a preference towards Unreal technology, first person shooters, and online games.
- Excellent documentation, communication, interpersonal, and organizational skills. Ability to maintain focus and self-motivation towards the current project goals.
- Live near or be able to relocate to Frisco, Texas
- 3 or more years of game design experience, including at least 1 competitive multiplayer title
- Shipped games using Unreal 4 technology
- Level Design experience
- Experience with monetization strategies and incorporating them into game designs.
- Experience working in small, rapid development environments
- Prior leadership experience
Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts
Key Skills
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designer
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- Posted
- Aug 21, 2025
- Type
- Full-time
- Level
- Entry
- Location
- Frisco
- Company
- 2K
Industries
Computer Games
Categories
Design
Art/Creative
Information Technology
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3 roles aligned with this opportunity
View Job Details
Related
Game Designer
2026-05-27
Full-time
Not Applicable
United Kingdom
Computer Games
Design
View Job Details
Related
UX Technical Designer
2026-05-23
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View Job Details
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Senior UI Artist | Unannounced title, New Games
2026-05-21
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