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Production at Riot Games helps lead passionate cross-functional teams to create innovative products and experiences that seek to deliver maximum player value. By encouraging collaboration, you’ll drive development, smashing through obstacles and driving products into players’ hands. You’ll exceed expectations by helping concept, deliver, improve, and influence creative projects at every stage of production.
As a Producer within Riot, you will report to the Lead Producer, and work with internal and external developers to lead production efforts in bringing our products to market. You will build relationships with developers across teams at Riot. You will ensure that the team is set up for success at every stage of project development from: prototype and pre-production to launch and beyond as a key member of the development team.
Responsibilities:
Required Qualifications:
Drive the organization and delivery of team’s feature work Run day-to-day team production operations Team has predictable and measurable capacity for work through Track and communicate progress to stakeholders and rest of team End-to-end feature delivery tracking Ensure team's work matches overall project priorities and goals Strategic work alignment & prioritization Player resonance
As a Producer within Riot, you will report to the Lead Producer, and work with internal and external developers to lead production efforts in bringing our products to market. You will build relationships with developers across teams at Riot. You will ensure that the team is set up for success at every stage of project development from: prototype and pre-production to launch and beyond as a key member of the development team.
Responsibilities:
Required Qualifications:
- Create and maintain a clean, up-to-date work backlog
- Facilitate team meetings, discussions, and decisions
- Support team by removing roadblocks and managing distractions
- Direct all team rituals
- Cross-functional work planning with accurate estimations
- Velocity tracking on sprint and release basis
- Sprint/milestone commitment tracking
- Dependency/risk tracking
- Quality tracking
- Track ALL work (planned, unplanned, emergent)
- Direct all progress communication
- Establish, develop, and maintain stakeholder relationships, keeping them informed of progress and looped in to key decision making
- Define and ensure work meets definition of done
- Update and track against common delivery checklist for shipping
- Act as liaison between your team, partner teams and stakeholders
- Align team, and be able to articulate how outputs ladder up to strategy and product vision as prioritized by project leadership
- Create and maintain the team product roadmap
- Create and prioritize team backlog with the Area Leads.
- Able to communicate and get stakeholder buy-in on the “why” behind the team’s work
- Provide critical product feedback and insights to the team and leadership
- Be the advocate for team’s game and business decisions
- Champion a player-focused mindset and be the voice of the player
- Actively review and engage with players via popular channels (forums, events, etc). Deeply understand the pulse of our players.
- Responsible for communicating team staffing needs
- Knowledgeable of team workflows to inform staffing needs, estimates, and risks
- Responsible for understanding total required scope for team’s efforts
- Work with Area Leads to meet staffing needs
- Ensures strong team health, culture, and efficiency
- Team work systems are efficient and adopted by everyone on the team
- Monitors team morale, ensures the team has a safe and supportive environment where they can succeed
- Celebrates successes, makes sure team-building happens regularly
- Resolves team problems quickly
- 4+ years of experience as a Producer or Project Manager
- Ample experience working with cross-functional and distributed teams
- Strong stakeholder management skills
- Experience leading teams through all feature development phases (planning, execution, delivery, post-release support)
- Experience applying Agile and Lean development processes such as Scrum or Kanban
- Preferably you have video game industry experience, ideally working on competitive AAA games. A background in digital project management/Agile project management/Scrum Master in a technology setting will also be considered
- Experience working with teams building engine capabilities or gameplay features
- Mastery of production tools like Jira to track development and create accurate reporting
- You are a passionate gamer who loves games across a variety of genres, be they action, RPG, or puzzle. If it’s fun and interesting, you definitely try it out.
- Proven leader: You've led development endeavors and have a proven track record of creating conditions for success for teams.
- Systemic solver: You take a holistic systems thinking view of the product development lifecycle and adapt processes accordingly.
- Player minded: You are constantly thinking about what’s best for the player audience. You drive development decisions based on the player’s perspective, even when it competes with your own view.
- Clear decision making and communication: You make informed and timely decisions, are able to communicate them effectively and walk your teammates through the tradeoffs.
- Entrepreneurial spirit and problem solving mindset to break through hard technical and production challenges.
- Medical, Dental and Vision Stipend
- Wellbeing Reimbursement
- We will double down on your donations of time and money to non-profits
- Employee Assistance Program
- Learning and Development opportunities
Our Perks:
At Riot, we strongly believe in work/life balance, and we encourage that with our open paid time off policy, paid parental leave (for both primary and secondary carers) and flexible work schedules to fit your lifestyle.
We also believe that work should be fun. We have a LAN gaming room, the latest consoles, a play fund so you can broaden and deepen your knowledge of our players and community, and all the snacks you would ever need to power through your day (even healthy snacks!).
And that’s not all we offer, there’s also:
Key Skills
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- Posted
- Nov 18, 2024
- Type
- Full-time
- Level
- Not Applicable
- Location
- Sydney
- Company
- Riot Games
Industries
Computer Games
Software Development
Technology
Information
Internet
Categories
Design
Art/Creative
Information Technology
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View Job Details
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Technical Artist II, Pipeline Tools - League of Legends (Contract)
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Manager, VFX Art - Unpublished R&D Product
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