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Craft:
Art
Job Description:
As a Principal Technical Animator on Minecraft Blast, you will define how our characters and mobs move, react, and express emotion across both the Meta world and the Core puzzle gameplay. This role blends rigging, animation systems, and in-engine integration. You’ll help deliver clear, charming motion that fits our mobile-first style while empowering the animation team.
Key Responsibilities
A creative and inclusive environment where thoughtful ideas are valued.
A chance to shape animation quality on Minecraft Blast, our new mobile take on the Minecraft universe.
The opportunity to shape the foundations of our studios animation pipeline and room to grow both technically and artistically.
About King
With a mission of Making the World Playful, King is a leading interactive entertainment company with more than 20 years of history of delivering some of the world’s most iconic games in the mobile gaming industry, including the world-famous Candy Crush franchise, as well as other mobile game hits such as Farm Heroes Saga. King games are played by more than 200 million monthly active users. King, part of Microsoft (NASDAQ: MSFT), has Kingsters in Stockholm, Malmö, London, Barcelona, Berlin, Dublin, San Francisco, New York, Los Angeles and Malta. More information can be found at King.com or by following us on LinkedIn, @lifeatking on Instagram, or @king_games on X.
Art
Job Description:
As a Principal Technical Animator on Minecraft Blast, you will define how our characters and mobs move, react, and express emotion across both the Meta world and the Core puzzle gameplay. This role blends rigging, animation systems, and in-engine integration. You’ll help deliver clear, charming motion that fits our mobile-first style while empowering the animation team.
Key Responsibilities
- Ownership of the full rigging & animation asset pipeline.
- Creation of high quality rigs suiting the stylistic needs of the project's animators.
- Configuration of Unity animator state machines for procedural animation and dynamics.
- Support the use of timelines for keyframe animated narrative moments and cutscenes.
- Collaboration with the studio's technical artists to build tools, pipelines and processes that facilitate a deep connection between motion, audio and visual effects.
- Troubleshooting and proactive problem solving across the animation domain.
- An inquisitive, technical mindset eager to work with a passionate team.
- Comprehensive knowledge of rigging and prior track record of rigging game characters.
- Knowledge of visual scripting systems and node graphs.
- Experience with the Unity game engine and editor.
- Scripting experience with 3d software packages such as Blender, Maya or Houdini.
- Game engine (C#) scripting experience.
- Animation experience - willingness to jump in to help the animators during busy periods.
- Mentorship experience - Ability to guide and inform other animators and artists on rigging standards and animation workflows.
- Any experience developing key animation & control systems such as: Auto-riggers, SFX/VFX triggers, State machine logic, 2D Animation blend fields, Squash and stretch setups, IK/FK switches, Root motion, Navmesh and NPC behaviors.
A creative and inclusive environment where thoughtful ideas are valued.
A chance to shape animation quality on Minecraft Blast, our new mobile take on the Minecraft universe.
The opportunity to shape the foundations of our studios animation pipeline and room to grow both technically and artistically.
About King
With a mission of Making the World Playful, King is a leading interactive entertainment company with more than 20 years of history of delivering some of the world’s most iconic games in the mobile gaming industry, including the world-famous Candy Crush franchise, as well as other mobile game hits such as Farm Heroes Saga. King games are played by more than 200 million monthly active users. King, part of Microsoft (NASDAQ: MSFT), has Kingsters in Stockholm, Malmö, London, Barcelona, Berlin, Dublin, San Francisco, New York, Los Angeles and Malta. More information can be found at King.com or by following us on LinkedIn, @lifeatking on Instagram, or @king_games on X.
Key Skills
Ranked by relevance
animation
rigging
unity
switches
blender
react
san
3d
2d
c
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- Posted
- Dec 16, 2025
- Type
- Full-time
- Level
- Not Applicable
- Location
- Stockholm
- Company
- King
Industries
Computer Games
Categories
Design
Art/Creative
Information Technology
Related Jobs
3 roles aligned with this opportunity
View Job Details
Related
Senior UI Artist | Unannounced title, New Games
2026-05-21
Full-time
Not Applicable
Sweden
Computer Games
Design
View Job Details
Related
Lead Technical Artist
2026-05-26
Full-time
Not Applicable
Spain
Computer Games
Design
View Job Details
Related
Animation Programmer
2026-05-26
Full-time
Not Applicable
Canada
Computer Games
Design