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What You’ll Do
- Build and iterate on playable game versions based on approved concepts and requirements.
- Design, implement, and maintain gameplay features and systems in Unity.
- Debug and resolve issues to ensure stable, smooth gameplay and a high-quality player experience.
- Improve shared code and internal tools to accelerate prototyping and development iteration.
- Profile and analyze gameplay systems to diagnose performance, stability, and synchronization (multiplayer/state sync) issues.
- Document key learnings from development and playtests, and propose actionable improvements for future iterations.
What We’re Looking For
- Bachelor’s degree in Computer Science, Game Design, or a related field (or equivalent experience).
- Strong proficiency in Unity and ability to independently deliver playable gameplay features.
- Solid C# programming fundamentals, with a focus on gameplay systems and code quality.
- Good understanding of game design bascis and player experience; able to implement mechanics as intended.
- Strong communication skills and ability to collaborate effectively with designers, artists, and other cross-functional partners.
- Strong communication skills in English, with working proficiency in Mandarin for cross functional collaboration with Mandarin-speaking stakeholders (players/regional team members).
Key Skills
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