We are looking for a combat designer with solid Unity experience and a sharp sense for what makes combat feel good. You understand the full loop: how an attack is designed, how it reads visually, and how it plays in the hands of the player.
Your portfolio includes shipped games or projects that show your combat design work. We want to see what you have built, how it plays, and the decisions behind it.
You know how to prototype and iterate on combat systems directly in Unity, and you have enough scripting skills to build and test your own prototypes without always relying on an engineer.
You work closely with the full team: designers, artists, and engineers. You communicate clearly about what you need and why, and you're comfortable iterating based on feedback from all sides.
Requirements:
- A portfolio with shipped games or projects demonstrating combat design work
- Hands-on Unity experience: able to prototype and implement directly
- Scripting skills sufficient to build and test combat prototypes independently
- Strong understanding of what makes combat feel impactful and responsive
- Comfortable working closely with the full team across the entire combat loop
Nice to have:
- Background in fighting games, beat 'em ups and 2D action games
- Prior experience collaborating directly with engineers on combat systems
About Blast Zero
Blast Zero is a growing game studio based in the Netherlands, Rotterdam. We are currently developing Samurai Pizza Cats: Blast From The Past, a new action game based on the classic IP. We work hybrid (1-2 in the office) with Remote work possible for candidates based abroad.
Announcement trailer https://www.youtube.com/watch?v=ayAjwXFEtdc
Studio website https://blast-zero.com/
- Interested? Apply now and add your portfolio and examples of past work
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- Posted
- Apr 03, 2026
- Type
- Full-time
- Level
- Entry
- Location
- Rotterdam
- Company
- Blast Zero
Industries
Categories
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3 roles aligned with this opportunity
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