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Demiurge Studios

3D Gameplay Animator

Demiurge Studios
United States · Full-time · Not Applicable

Are you a self directed, talented gameplay animator who has production experience with Unreal and the necessary skills to make gameplay look and feel amazing?

We’re looking for a mid to senior level gameplay animator (depending on experience) to help our team take an original open world IP project from early production phase through launch. If you dream about beautiful animation and great gameplay and want to help define the animation style for our next game, keep reading!

If you are a team player who possesses excellent communication skills, a strong sense of accountability, and a desire to collaborate and learn, we’d love to talk with you!

Please note, relocation assistance or remote work within the United States may be available for this role.

Responsibilities

  • Support, collaborate, and innovate solutions to improve gameplay readability, storytelling and design mechanics using animation with lean direction and support.
  • A strong understanding of authoring and implementing key-frame animation for characters, creatures, and other assets.
  • A gameplay-first focus. The ability to rapidly prototype and iterate on an animation to get the perfect gameplay fee.
  • Champion Character, Controls, and Camera principals and apply them to both 1st and 3rd person views.
  • Created and maintained animation workflows, pipelines, and processes for first and/or third person action games (preferably shooters) using Maya/Max/MotionBuilder, and implemented them in Unreal.
  • 3+ years game industry employment and at least 1+ shipped titles. We’d love to see your portfolio!
  • A knack for creating and maintaining animation documentation.
  • A desire to share your techniques and mentor folks.

Qualifications

  • Experience setting up character and facial rigging.
  • Unreal expertise including anim blueprints, montages, and overall animation workflow
  • Excellent interpersonal, written and oral communication skills.
  • Eager to try new tools and tech such as local mo-cap and the latest Unreal tech.
  • Self-starter with an entrepreneurial mindset and the ability to operate within an agile, fast-paced, and sometimes ambiguous environment.

Preference for Candidates With

  • Traditional animation skills.
  • Mo-cap experience (directing and clean-up).
  • First person animation experience.
  • ‘T-shaped’ game dev skills (other skills such as modeling, vfx, lighting, coding, etc).
  • Passion for 3rd person action adventure games, and multiplayer games (PvE and PvP).
  • Modeling Skills

$77,000 - $129,000 a year

This range reflects the full base salary range for the position. Actual compensation may vary based on factors including, but not limited to, professional experience, qualifications, and other business considerations.

In addition to base pay, employees are eligible to participate in the company’s benefit plans and discretionary incentive programs outlined in the About Us section.

About Us

Headquartered in Boston, MA at Demiurge you will find a studio with an amazing, collaborative culture and a deep respect for art in all our games. With over 20 years of game development expertise and teams all over North America our commitment to balanced and sustainable development is well known in the game community. We also provide co-development services to larger, best-in-industry game companies. In this capacity, Demiurge has worked with some of the industry’s biggest hitters on exciting projects including Marvel Snap, 2XKO, Marvel Puzzle Quest, and Teamfight Tactics to name a few. This is an exciting time to join Demiurge as we are developing our own independent titles as well. With tons of challenges and opportunities ahead we are always looking for great talent! If you are looking for an exciting, creative, and collaborative studio come join us on Demiurge's next journey!

DEI Statement

At Demiurge, we celebrate our differences and know that diverse perspectives empower us to build a stronger company and better games. We work hard to create an equitable, safe and accessible work environment where all Demiurgers are empowered to be themselves and do their best work regardless of race, age, gender identity, sexual orientation, religion or physical or mental ability. We thrive on self-reflection, healthy debate, and mindful listening. We respect each other's opinions and seek new ideas. We denounce hate, discrimination and racism in all forms.

What Demiurge Offers

  • Flexible work environment
  • Generous PTO program including vacation days, sick days, and holidays. Earn-as-you-go plan that rolls over year to year, offering flexibility as well as the last week of December the studio closes to recharge
  • A variety of medical benefits with PPO options that start on your first day of employment
  • Vision and Dental benefits
  • Health Savings Account (HSA) - Available if you select a High Deductible Healthcare plan
  • Healthcare and Dependent Care Flexible Spending Account (HC & DC FSA)
  • 401K Partial Match
  • Commuter Reimbursement Program for hybrid employees
  • Tuition reimbursement promoting lifelong learning
  • Referral bonuses
  • Bonus plan
  • So. Many. Games. - Access to our huge game library!

As well as a State of the Art Boston Studio with in Office Perks:

  • Free snacks and drinks!
  • Demi-Lunch Tuesday - Lunch is on us!
  • Game Night Food
  • Ping Pong!
  • Step Mania! Get your dance on!

Demiurge Studios is an equal opportunity employer, dedicated to diversity, equity and inclusion. All employment decisions are made without regard to race, color, national origin, gender identity, sexual orientation, age, religion, disability, medical condition, pregnancy, marital status, or Veteran status. Demiurge Studios also makes workplace accommodations for individuals with disabilities or special needs.

We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses and identifying potential inconsistencies or verification signals in application materials based on available information. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.

Key Skills

Ranked by relevance

animation marvel artificial intelligence storytelling ai tools vfx ai
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Posted
Jul 08, 2026
Type
Full-time
Level
Not Applicable
Location
United States

Industries

Computer Games

Categories

Design Art/Creative Information Technology

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