Graphics GPU Software Engineer | Vulkan / DX11/12 / OpenGL
A world-leading technology company based in Cork that is looking to expand its GPU Software team and is looking for a talented Staff Software Engineer with strong experience in systems programming.
As a GPU Software Engineer, you'll dive deep into the graphics stack on Android and/or Windows. You'll play a key role in developing and optimising our GPU drivers for industry-standard APIs such as OpenGL ES, Vulkan, OpenCL, and DirectX. What's more, you'll help us unlock the power of GPUs for cutting-edge applications in machine learning and image processing.
Your impact will span:
- Designing and implementing innovative features.
- Supporting the full hardware development lifecycle (pre and post-silicon).
- Diagnosing and resolving complex software issues.
- Fine-tuning software for maximum performance and efficiency.
- Creating robust unit tests.
- Partnering with game developers and OEMs to bring incredible experiences to life.
We're looking for someone with:
- Expertise in C/C++ programming.
- A solid grasp of data structures, algorithms, and object-oriented principles.
- Strong analytical and communication skills, with the ability to thrive independently.
- A highly motivated, team-oriented, and customer-focused approach.
- A keen interest in computer graphics, machine learning, or GPGPU.
Even better if you have experience with:
- Device driver development (GPU or CPU).
- Graphics APIs like OpenGL ES, Vulkan, DX11/12, or OpenCL.
- Game development, game engines, or rendering techniques.
- Embedded systems and RTOS.
- ARM architecture.
- Version control systems (e.g., Git).
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- Posted
- Jun 09, 2025
- Type
- Full-time
- Level
- Mid-Senior
- Location
- Cork
- Company
- European Tech Recruit
Industries
Categories
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3 roles aligned with this opportunity
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